Path of Exile 2 Patch Notes - Every patch note on one page

Last checked: 2026-06-21 13:47:11 UTC

Cultists within the maze in the Crux of Nothingness no longer drop items or grant experience when slain. 2026-06-21 0.5.3 Hotfix 5 Source
Moor of the Fallen Skies once again has 20 explosives so it can more reliably be completed.
2026-06-20 0.5.3 Hotfix 4 Source
Fixed a bug where City biomes on the Atlas spawning with very few Maps. If you attempt to run a map and it fails you will need to restart your game client to receive the client-side changes. We will deploy the client fix for consoles as soon as we can. 2026-06-19 0.5.3 Hotfix 3 Source
Fixed a bug introduced in 0.5.3 where some .build files were no longer loading. Namely those utilising Meta gems or specifying hints for the Charm inventory slots. 2026-06-19 0.5.3 Hotfix 3 Source
Fixed a bug where you could not filter in the Stat Filters section of the Market panel. 2026-06-19 0.5.3 Hotfix 3 Source
Fixed a client crash that could occur when price checking certain items. 2026-06-19 0.5.3 Hotfix 3 Source
Fixed an instance crash. 2026-06-19 0.5.3 Hotfix 3 Source
Fixed a bug that could cause Simulacrum monsters to be spawned in blocking. 2026-06-19 0.5.3 Hotfix 2 Source
Fixed a client crash in the Trade Market interface introduced with 0.5.3 patch. 2026-06-19 0.5.3 Hotfix Source
This patch contains a wide range of improvements to the endgame, making investment feel more rewarding across the board, improving scaling for late game players, and ensuring that each mechanic has clearer opportunities for risk and reward. 2026-06-18 0.5.3 Patch Notes Source
The maximum number of Remnants in a Grand Expedition now increases per Waystone Tier, with the highest number of Remnants possible to be found in Tier 15+ Maps. 2026-06-18 0.5.3 Patch Notes Source
Grand Expedition chests have been greatly improved:
  • All the basic Weapon and Armour chests have been removed. Now you should find an abundance of Chests which drop Currency, Unique Items and Waystones. Additonally there are now mysterious chests that drop regular items and trinket chests both of which drop items with a very high Rarity bonus.
  • You can now place 15 Explosives (from 20) in a Grand Expedition to reduce the length of the encounter, combined with the higher value chests and increased number of Remnants your decisions will also be more important.
2026-06-18 0.5.3 Patch Notes Source
All the basic Weapon and Armour chests have been removed. Now you should find an abundance of Chests which drop Currency, Unique Items and Waystones. Additonally there are now mysterious chests that drop regular items and trinket chests both of which drop items with a very high Rarity bonus. 2026-06-18 0.5.3 Patch Notes Source
You can now place 15 Explosives (from 20) in a Grand Expedition to reduce the length of the encounter, combined with the higher value chests and increased number of Remnants your decisions will also be more important. 2026-06-18 0.5.3 Patch Notes Source
Styrn, Fallen Knight of Aldur in the Tomb of the Fallen Knight now always drops an Expedition Logbook. 2026-06-18 0.5.3 Patch Notes Source
The Runic Modifiers on Monsters granted by Runic Inscriptions now improve the rewards of the Monsters more significantly. These have in most cases been doubled, in some cases significantly more. 2026-06-18 0.5.3 Patch Notes Source
Transcendent Alloy can once again be applied to Foci and Wands, granting the same effects as when applied to Staves but at lower values. 2026-06-18 0.5.3 Patch Notes Source
Lowered the amount of defences lost when Runeforging high level non-Unique Armour base types by approximately 20%, the amount of Runic Ward gained remains the same. Existing items will be automatically updated to the new higher values. 2026-06-18 0.5.3 Patch Notes Source
Improved the performance of Fragments of the Past's mortar explosion effect and reduced the amount of blur used by the effect. 2026-06-18 0.5.3 Patch Notes Source
Previously attempted Maps now additionally have 50% reduced Experience earned on top of the already penalised Item Rewards. 2026-06-18 0.5.3 Patch Notes Source
Followers of the King in the Mists have taken up residence within the maze in the Crux of Nothingness, and aim to kill you as you try to escape the maze. 2026-06-18 0.5.3 Patch Notes Source
Simulacrums now start at 100% Delirious, scaling up to 200%. This was previously intended to be 0% scaling up to 100%, but was actually not working at all. 2026-06-18 0.5.3 Patch Notes Source
Simulacrum Maps are no longer spawned immediately when spreading Delirium fog on the Atlas. Instead, they are now spawned when reaching 100% Deliriousness in the fog bank. 2026-06-18 0.5.3 Patch Notes Source
Maps with Fog on the Atlas now have their special Mirror Shards shown on the Delirium Progress bar, with a player distance indicator and slight visual changes to indicate the player is in fog anywhere in the map. This is purely a visual change. 2026-06-18 0.5.3 Patch Notes Source
The You can't just wake up from this one Notable Delirium Passive Skill now also provides Simulacrums now spawn Shards between Waves, allowing a single selection:
  • Escalating Threats: Adds an additional Modifier to the area. These modifiers generally add danger and reward.
  • Apex Predators: Adds an additional Boss to the Encounter.
  • Pure Emotions: Adds additional monster packs to the encounter.
2026-06-18 0.5.3 Patch Notes Source
Escalating Threats: Adds an additional Modifier to the area. These modifiers generally add danger and reward. 2026-06-18 0.5.3 Patch Notes Source
Apex Predators: Adds an additional Boss to the Encounter. 2026-06-18 0.5.3 Patch Notes Source
Pure Emotions: Adds additional monster packs to the encounter. 2026-06-18 0.5.3 Patch Notes Source
The Are you sure you want to do that? Notable Delirium Atlas Passive Skill no longer grants Tablets have double Effect in areas with a Grand Mirror, instead now granting Areas with Grand Mirrors also have a Delirium Mirror. It also now provides 20% chance Shards within Simulacrums allow multiple selections. 2026-06-18 0.5.3 Patch Notes Source
The You thought you were free? Notable Delirium Passive Skill has had its wording updated to 25% chance an additional Simulacrum is transformed when Delirium Fog reaches 100% Deliriousness. This change is just to reflect the overall changed functionality and will result in the same number of Simulacrums. 2026-06-18 0.5.3 Patch Notes Source
The scaling of Delirium Fog has been halved to make Delirium not as difficult when encountering it early in the Endgame. To make up for this, Delirium Tablets now scale the effect of the Delirium Fog when using multiple Tablets, including Maps with Grand Mirrors or those within Fog Banks. When using three Delirium Tablets the scaling will be at its previous value. 2026-06-18 0.5.3 Patch Notes Source
Improved Delirium Pure Escalation shards, these will now enhance all normal shards to release Pure Emotion Delirium Monster packs, as opposed to just the special Shards that were on the Bar. You can now also see when these shards are enhanced as they are imbued with a purple glassy energy. 2026-06-18 0.5.3 Patch Notes Source
Added additional Monsters to the Loathsome Mire. 2026-06-18 0.5.3 Patch Notes Source
Summoning Circle encounters now pause Delirium Fog. It is paused when starting the encounter, and paused again when defeating the boss spawned by the Summoning Circle. 2026-06-18 0.5.3 Patch Notes Source
Further reduced the toughness scaling on specifically Normal and Magic Monsters in Delirium to be identical to Rares. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug preventing normal Shards spawning above 150% Delirious depth. This accounted for at least thirty packs of monsters. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug that prevented Delirium Elites from spawning as Rares or Magic Monsters. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where Delirium fog would sometimes not spread to the correct number of Maps. 2026-06-18 0.5.3 Patch Notes Source
Increased the number of Maps that spawn in Breach Strongholds. The size of the Stronghold in the infinite Atlas should now be approximately the same size as the one encountered near the Ziggurat. 2026-06-18 0.5.3 Patch Notes Source
Improved the user experience when consuming Breach Fruits in large quantities. You can now Ctrl+Click the button that normally births a Wombgift to activate the cursor into a mode where you can rapidly click all the Wombgifts in your inventory and drop the items. 2026-06-18 0.5.3 Patch Notes Source
Adjusted the Modifiers that are applied to Maps in a Breach Stronghold when using an additional Breachstone with the Tear Open the Rift Breach Atlas Passive Skill:
  • The Modifier to Ailith Skill Damage can no longer roll.
  • Modifiers to the chance to find specific Wombgift types can no longer roll.
2026-06-18 0.5.3 Patch Notes Source
The Modifier to Ailith Skill Damage can no longer roll. 2026-06-18 0.5.3 Patch Notes Source
Modifiers to the chance to find specific Wombgift types can no longer roll. 2026-06-18 0.5.3 Patch Notes Source
Added the following new Modifiers:
  • All Monsters spawned in Breach Hives are at least Magic.
  • Ailith can create Dreamer's Sight. A new skill which creates a zone that upgrades the Rarity of Monsters that enter it.
  • Ailith can create Otherworldly Nemesis. A new skill which adds an additional Pack with a Rare Monster to the start of each wave.
  • Ailith can create Xesht's Fervour. A new skill which increases the Effectiveness of all monsters spawned in the Breach Hive.
2026-06-18 0.5.3 Patch Notes Source
All Monsters spawned in Breach Hives are at least Magic. 2026-06-18 0.5.3 Patch Notes Source
Ailith can create Dreamer's Sight. A new skill which creates a zone that upgrades the Rarity of Monsters that enter it. 2026-06-18 0.5.3 Patch Notes Source
Ailith can create Otherworldly Nemesis. A new skill which adds an additional Pack with a Rare Monster to the start of each wave. 2026-06-18 0.5.3 Patch Notes Source
Ailith can create Xesht's Fervour. A new skill which increases the Effectiveness of all monsters spawned in the Breach Hive. 2026-06-18 0.5.3 Patch Notes Source
Additionally the Ailith Skill which previously spawned a small amount of Magic Monsters now adds 2 Packs of Magic Monsters to the start of each wave. 2026-06-18 0.5.3 Patch Notes Source
Conquering the Vessel of Kulemak now has a chance to drop Ancient Jawbones, Ancient Ribs and Ancient Collarbones. 2026-06-18 0.5.3 Patch Notes Source
Tasgul, Swallower of Light will now always drop Desecrated Currency. 2026-06-18 0.5.3 Patch Notes Source
Vandroth, Blackblooded Enslaver will now always drop Desecrated Currency. 2026-06-18 0.5.3 Patch Notes Source
The final Large Abyssal Trove in Abyssal Depths will now always contain Desecrated Currency. 2026-06-18 0.5.3 Patch Notes Source
Improved the visuals of the Abyss Strongboxes. 2026-06-18 0.5.3 Patch Notes Source
The Close to the Surface Abyss Atlas Passive Skill now additionally has Abyss Tablets also grant Abyssal Depths 25% increased chance for Monsters to have Abyssal Modifiers, 25% Abyss Tablets also grant Abyssal Depths increased chance for Monsters to have Lichborn Modifiers, and Abyss Tablets also grant Abyssal Depths 4% increased Pack Size. 2026-06-18 0.5.3 Patch Notes Source
Added 13 new Abyssal Wasting Modifiers for the Grip of Kulemak Unique Ring. 2026-06-18 0.5.3 Patch Notes Source
The 'of Amanamu' Staff Suffix Modifier granting +12-16% to Block Chance now grants +20-25% to Block Chance. 2026-06-18 0.5.3 Patch Notes Source
Added a new 'of Kurgal' Staff Suffix Modifier granting +3-4 Maximum Stacks of Puppetmaster. 2026-06-18 0.5.3 Patch Notes Source
Added a new 'Amanamu's' Staff Prefix Modifier granting Gain 40-50% of Damage as Extra Chaos Damage. 2026-06-18 0.5.3 Patch Notes Source
The His Grave Command Skill granted by The Unborn Lich Unique Staff no longer has a Spirit cost (previously a percentage based Spirit Reservation similar to Tame Beast). Quality on His Grave Command now grants 0-20% more Minion Life (previously 0-20% increased Reservation Efficiency). 2026-06-18 0.5.3 Patch Notes Source
Many of the Grip of Kulemak Desecrated Modifiers have been combined into a single Modifier, increased numerically, or disabled. Existing items can be updated using a Divine Orb to receive the new values, however new Modifiers will only generate on new versions of the item. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where Abyssal Depths areas sometimes did not contain a Rare Monster with an Abyss modifier at the end of the area. 2026-06-18 0.5.3 Patch Notes Source
The Offerings to the Queen Notable Temple Atlas Passive Skill no longer provides 50% chance Rare Vaal Beacon chests contain an additional random Temple Currency Item, or 25% chance Vaal Beacon Unique Monsters drop an additional random Temple Currency. Instead, it now provides a Rare or Unique Monster in the Area is Corrupted when Vaal Beacons are activated. This change is to ensure the Temple is the source of Temple Currency, while providing a new mechanism for players to interact with Monsters outside of the Temple. 2026-06-18 0.5.3 Patch Notes Source
Reduced the frequency of Atziri's Temple Biome Restricted Rooms enabled by the Secrets of the Ancients Notable Temple Atlas Passive Skill. This combined with the Royal Prerogative Notable now always results in a net positive number of Restricted Room uses. 2026-06-18 0.5.3 Patch Notes Source
Build Planner files can now contain a "link" field, which will present a button for users to click on the build description info. Currently only a subset of domains are whitelisted to appear in the client. 2026-06-18 0.5.3 Patch Notes Source
When opening the "I Want" or "I Have" currency selectors in the Currency Exchange, the search box will now have immediate focus when using Mouse and Keyboard. 2026-06-18 0.5.3 Patch Notes Source
The Staunch Deflection Notable Passive Skill now additionally grants Gain Deflection Rating equal to 8% of Evasion Rating. 2026-06-18 0.5.3 Patch Notes Source
Rogue Exiles no longer drop Corrupted items. 2026-06-18 0.5.3 Patch Notes Source
Reduced the damage, area of effect and freeze build-up of Geonor, The Putrid Wolf's Moonbeam skill in all versions of this Boss Fight. 2026-06-18 0.5.3 Patch Notes Source
Reduced the damage of Count Geonor's Reverse Cleave skill in all versions of this Boss Fight. 2026-06-18 0.5.3 Patch Notes Source
Reduced the damage of Geonor, The Putrid Wolf's Reverse Cleave skill in all versions of this Boss Fight. 2026-06-18 0.5.3 Patch Notes Source
When interacting with the Waypoint in Act 2, hovering over the icons used to navigate the Caravan now instruct you to go to the Desert Map near Asala to do so. 2026-06-18 0.5.3 Patch Notes Source
Improved the behaviour of ground-targeted Skills when used against Zalmarath, the Colossus. 2026-06-18 0.5.3 Patch Notes Source
Made various improvements to The Market UI when playing with a controller. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where the City Biome: Tablet Effect Atlas Passive Skills were not functional. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where Dormant Constructs from the Mechanical Guardians Doryani Atlas Master option made it impossible to complete a Ritual if they were revived in one. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where using Olroth's, Uhtred's, Vorana's, or Medved's Boons in 10 slot Runic Inscriptions could hide the incorrect option from future 10 slot Runic Inscriptions, allowing you to choose the same Boon twice, which caused the selected option failing to drop the second time. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where socketed Jewels would not be preserved when Runeforging an item. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where Styrn, Fallen Knight of Aldur could sometimes fail to emerge. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where Unique Expedition Chests could fail to drop a Unique Item. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where Verisium Remnants could sometimes spawn enemies on the opposite side of walls. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug that prevented the Delirium Progress bar from showing when it was paused under some circumstances. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where completed events on the Delirium progress bar would appear uncompleted upon leaving and re-entering the instance. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where events on the Delirium progress bar would not reveal for party members. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where town portals were not appearing after completing waves in Simulacrum. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where the Atlas Map could get stuck with a black loading screen. 2026-06-18 0.5.3 Patch Notes Source
Fixed bug where the Gathering Storm shockwave from exploding Tempest Bell wasn't hitting Enemies. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where Minions created by Ravenous Swarm could be damaged. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where the Chaos Attunement Support's non-Chaos Damage penalty only applied to Attack Damage. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where the Damage of the Spiralling Conspiracy Skill, granted by the Raven's Flock Unique Staff, would not always update immediately based on your stats changing. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where sources that granted a random Shrine Buff were almost always granting Greed Shrines. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug with Sorcery Ward where if enough defences contributed to the value of the barrier it could become negative and amplify hit damage, this value now cannot exceed 32,000. We will be reviewing Sorcery Ward in a future patch. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where "Using a Mana Flask grants Guard equal to 100% of the Flask's Recovery amount for 4 seconds" Modifier found on the Glowswarm Unique Ring did not calculate correctly if the value was not 100%, which is possible when found on the Loreweave Unique Body Armour. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where the "red flash" effect was missing on Vorana, Last to Fall's unblockable Cyclone skill. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where Vorana, Last to Fall was using an incorrect animation. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where you could sometimes become stuck in unwalkable terrain when returning from the Loathsome Mire. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where the Delirium Bar would not always correctly indicate when the fog progression was paused. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where the entrance to Qimah Reservoir wouldn't remain visible when returning to Qimah. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where some players were not granted the waypoint for Qimah Reservoir when having Jado open the entrance to Qimah Reservoir. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where the lake drain animation on the Act 3 World Map was not playing. 2026-06-18 0.5.3 Patch Notes Source
Fixed a rare issue where you had to manually select any of the "Tome" dialogue options with Farrow for "The Runeseeker" quest to advance in any of the subareas. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where you could not Ctrl + Left-Click on an item in your inventory to assign it as the "I Want" item when using the Currency Exchange. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where the stat filter field in The Market panel was not being cleared upon selecting a stat. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where you could not exchange Rings for a Grasping Mail item when playing with a controller. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where Quick Move was not available when using the Grasping Mail exchange window when playing with a controller. 2026-06-18 0.5.3 Patch Notes Source
Fixed a bug where "additional_text" on Skill Gems from build planner files were not showing. 2026-06-18 0.5.3 Patch Notes Source
Fixed an issue where the audio could become distorted when playing on PlayStation. 2026-06-18 0.5.3 Patch Notes Source
Fixed a client crash that could occur when highlighting a Map on the Endgame Map that contained an invalid Rogue Exile. 2026-06-18 0.5.3 Patch Notes Source
Fixed three other client crashes. 2026-06-18 0.5.3 Patch Notes Source
Improved cases where some resources in the client were not being kept after loading screens. This should noticeably improve loading times when re-opening the Atlas or returning to areas you were in previously.
2026-06-17 0.5.2 Hotfix 4 Source
Fixed a client crash that could occur when using the Trade Market. 2026-06-15 0.5.2 Hotfix 3 Source
Fixed two instance crashes. 2026-06-15 0.5.2 Hotfix 3 Source
Fixed an instance crash when entering the Loathsome Mire. 2026-06-12 0.5.2 Hotfix 2 Source
Reverted the following unintentional changes introduced in 0.5.2 for additional Qualities from the Advanced Thaumaturgy Ascendancy passive:
  • Flameblast giving 20% more Magnitude of Damaging Ailments per Stage (previously 40%).
  • Hammer of the Gods giving 30% chance to not consume Glory (previously 50%).
  • Cluster Grenade's quality granting Gain 20% of damage as Fire damage (previously 40% reduced Detonation Time).
2026-06-12 0.5.2 Hotfix 1 Source
Flameblast giving 20% more Magnitude of Damaging Ailments per Stage (previously 40%). 2026-06-12 0.5.2 Hotfix 1 Source
Hammer of the Gods giving 30% chance to not consume Glory (previously 50%). 2026-06-12 0.5.2 Hotfix 1 Source
Cluster Grenade's quality granting Gain 20% of damage as Fire damage (previously 40% reduced Detonation Time). 2026-06-12 0.5.2 Hotfix 1 Source
Added a new On the Wind multichoice Keystone Atlas Passive, granting the option between Azmeri Spirits with 50% increased Movement Speed, or Azmeri Spirits no longer dematerialising when there are no players nearby. 2026-06-11 0.5.2 Patch Notes Source
The Partial Translations Atlas Master option has been redesigned. Instead of granting 20% chance for double effect of Explicit Modifiers on Tablets, it now grants Randomly gain between 0 and 40% increased effect of Explicit Modifiers on Tablets. 2026-06-11 0.5.2 Patch Notes Source
Mortuary Map, which is only available through the Unexpected Missions Jado Atlas Master option now allows you to replace a Limb (the same as in Atziri's Temple) at the end of the Map Boss Fight. 2026-06-11 0.5.2 Patch Notes Source
Added various indicators to help guide players to use an Ancient Mechanism after defeating the Arbiter of Divinity. 2026-06-11 0.5.2 Patch Notes Source
Queen's Rituals from the Mysterious Rites Atlas Passive now have 10 additional Omens in the first set of Favours. 2026-06-11 0.5.2 Patch Notes Source
The Mysterious Rites Atlas Passive now describes all of the other bonuses the Queen's Ritual previously had as well. 2026-06-11 0.5.2 Patch Notes Source
Added a new Necrotic Catalyst which adds quality that enhances Minion Modifiers on a Ring or Amulet. There is also a Refined Necrotic Catalyst, both of which are available through the Genesis Tree. 2026-06-11 0.5.2 Patch Notes Source
Added a quick-action menu to the Endgame Map when playing with a controller. Press-hold X/Square with the Endgame Map open to show this menu. 2026-06-11 0.5.2 Patch Notes Source
Halved the amount of Toughness that Unique Enemies in the Fog gain during Delirium Encounters. 2026-06-11 0.5.2 Patch Notes Source
Halved the amount of Increased Damage that Normal, Magic and Rare Enemies in the Fog gain during Delirium Encounters. 2026-06-11 0.5.2 Patch Notes Source
Delirium Shards on the Bar now spawn when you get to the correct depth, as opposed to slightly earlier. They also now placed better when spawning to be less likely to be directly on the players location. 2026-06-11 0.5.2 Patch Notes Source
Delirium Mirror Shards spawned from hitting depth targets on the Bar no longer persist after a Delirium encounter ends. 2026-06-11 0.5.2 Patch Notes Source
Significantly improved the rewards from Remnant Encounters Tier 14 Maps and above. Many of the 3 slot runic inscriptions no longer appear at these levels, or have a reduced chance to appear from Tier 10 Maps onwards. 2026-06-11 0.5.2 Patch Notes Source
Runefather's Alloy and Runebinder's Alloy are now found as 8 slot runic inscription rewards in Remnant Encounters. 2026-06-11 0.5.2 Patch Notes Source
Bond Rune in Remnant Encounters has been changed. It still causes Rare monsters in each wave to transfer Modifiers on Death, however it now spawns fewer Rare Monsters overall (especially when paired with a Power Rune) but the number of Modifiers the Rare Monsters can have goes up per wave. 2026-06-11 0.5.2 Patch Notes Source
The Prismatic Rune in Remnant Encounters no longer provides Always Shocks to Monsters, and the resistances granted to Monsters by this has been reduced. It also now provides All Damage contributes to Flammability and Ignite Magnitude to Monsters. The damage gained as a random element benefit has been removed, but this is still present when Empowered by a Power Rune. 2026-06-11 0.5.2 Patch Notes Source
Every section of the Ocean revealed by an Expedition Logbook is now guaranteed to contain at least one Grand Expedition. 2026-06-11 0.5.2 Patch Notes Source
The Runemastered Ornate Ringmail Body Armour basetype now has 725 Armour, 206 Energy Shield, and 130 Ward (previously 210 Armour, 60 Energy Shield, 112 Ward). 2026-06-11 0.5.2 Patch Notes Source
The Runemastered Venerable Defender Shield basetype that provides Energy Shield now has Energy Shield values of 135 (previously 56). 2026-06-11 0.5.2 Patch Notes Source
Farrow can now be invited to your Hideout in the Runes of Aldur Leagues. 2026-06-11 0.5.2 Patch Notes Source
Added Quest markers to the Runesmithing Knowledge interactables in Acts 2, 3, 4 and Logbooks to draw attention to them. 2026-06-11 0.5.2 Patch Notes Source
The Journey to the East Quest item now provides more direction on what to do with it, and can now only be turned in to Dannig in the Ruins of Kingsmarch. 2026-06-11 0.5.2 Patch Notes Source
Transcendent Alloy can no longer be applied to Foci and Wands. 2026-06-11 0.5.2 Patch Notes Source
Rog no longer continues appearing at the end of the Uhtred fight if you have already spoken to him there. 2026-06-11 0.5.2 Patch Notes Source
Dannig no longer continues appearing at the end of the Olroth fight if you have already spoken to him there. 2026-06-11 0.5.2 Patch Notes Source
Tujen no longer continues appearing at the end of the Vorana fight if you have already spoken to him there. 2026-06-11 0.5.2 Patch Notes Source
Azmadi, the Faridun Prince's dashes can no longer hit twice, and their dash skills have been adjusted so they aren't used on targets in melee range. 2026-06-11 0.5.2 Patch Notes Source
Siora, Blade of the Mists now has more wind-up time on her Cyclone and Chaos Strike Skills. Their Cyclone skill is now unblockable (red flash), while the Chaos Strike can now be blocked. The damage of their Lighting Strike skill, Cyclone skill, melee attacks and combos has been reduced, and a cooldown has also been added to their melee combo skill. These changes also apply to variations of this boss. 2026-06-11 0.5.2 Patch Notes Source
The Diamora, Song of Death and Syvora, Daughter of the Deep Boss fights now only have a single petrification phase. 2026-06-11 0.5.2 Patch Notes Source
Lowered the life of Jamanra, the Abomination by roughly 17%. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of Veynar, the Frostbane's Cascading Slam skill, this change also applies to variations of this boss. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Cannon Barrage and both Slam skills used by Malgor, the Nautilord. This also applies to variations of this boss. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Flame Geysers and both Slams skills used by Serath, the Scaled One. This also applies to variations of this boss. 2026-06-11 0.5.2 Patch Notes Source
Significantly reduced the damage of Chaos Volatiles from Ritual Altar encounters and Monster Modifiers. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Hand Slam skill used by the Tendril Sentinel Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the laser attack from the Cecaelian Ravager Runic Monster as well as reducing the damage of its Slam attack. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Fireball skill used by the Krell Skullcrawler Runic Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the melee combo used by the Starlit Harvester Runic Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Snipe skill used by the Cultist Archer Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the channeled cold beam skill used by the Blackblooded Elite Abyss Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Fire beam skill from the Lightless Vengewing Abyss Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the shade form explosion from the Lightless Moray Abyss Monster as well as its flamethrower attack. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Slam and Lightning Strike skills used by the Strider of the Pit Abyss Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the Electric Lightning Flail skill used by Delirium Monsters with the Scatter Storm Modifier. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage of the triple Slam skill used by the Fury Delirium Monster. 2026-06-11 0.5.2 Patch Notes Source
Reduced the damage and attack speed of the Pure Fury Delirium Monster. 2026-06-11 0.5.2 Patch Notes Source
Significantly reduced the damage of the Rage and Malice Delirium Monsters. 2026-06-11 0.5.2 Patch Notes Source
Significantly reduced the damage on the Chaos Beam from the It That Hates Breach Monster. They also no longer fire chaos projectiles at range, and instead now uses a Melee combo if you are in a close proximity. 2026-06-11 0.5.2 Patch Notes Source
Fireballs shot by turrets in the Trials of the Sekhemas no longer create an invisible area of effect explosion when they collide with something. 2026-06-11 0.5.2 Patch Notes Source
The Spirit Walker's Bear Spirit companion now has a base presence radius of 8 metres (previously 4 metres). 2026-06-11 0.5.2 Patch Notes Source
The Smash to Smithereens Skill, granted by the Facebreaker Unique Gloves when transformed by the Martial Artist's Way of the Stonefist Passive Skill, now explicitly states that it has no sockets. 2026-06-11 0.5.2 Patch Notes Source
The Zarokh's Gift Passive Skill now grants a Sinister Jewel Socket (previously Jewel Socket). 2026-06-11 0.5.2 Patch Notes Source
The Ice Storm Notable Passive now has 15% reduced Effect of Chill on you, and 15% increased Magnitude of Chill you inflict. It no longer provides Unaffected by Chilled Ground, which was non-functional. 2026-06-11 0.5.2 Patch Notes Source
The Lightning Storm Notable Passive now has 15% reduced Effect of Shock on you, and 15% increased Magnitude of Shock you inflict. It no longer provides Unaffected by Shocked Ground, which was non-functional. 2026-06-11 0.5.2 Patch Notes Source
Bitter Dead now has a base Critical Strike chance of 12%. 2026-06-11 0.5.2 Patch Notes Source
Effects that prevent players from recovering Life, Mana or Energy Shield except in specific ways, such as Vaal Pact, Cat O' Nine Tails or Indigon, no longer prevent recovery caused by core game systems (including but not limited to: checkpoints, healing wells, levelling up). This also means that changing areas while you have one of these effects can no longer cause you to lose Life, Mana or Energy Shield. Effects that prevent all forms of recovery (such as Lich's Eternal Life) have not received this change. 2026-06-11 0.5.2 Patch Notes Source
Delwyn is now found once again, closer to the Hunting Grounds entrance, instead of inside of a wall somewhere else in the level. 2026-06-11 0.5.2 Patch Notes Source
Flames now point towards the location of the Boss in The Azak Bog upon completing the Flameskin Ritual in the area. 2026-06-11 0.5.2 Patch Notes Source
Azmerian Wisps will now choose a nearby target when they are released from a Monster, as opposed to a random one. 2026-06-11 0.5.2 Patch Notes Source
Devour can no longer consume living players. Liches are friends, not food! 2026-06-11 0.5.2 Patch Notes Source
Improved the visibility of Rogue Exiles, as well as their behaviour. They should now also not have their Life Bars appear when they are so far away. 2026-06-11 0.5.2 Patch Notes Source
Improved Conductive Runes' description to explicitly state that its damage is not based on your weapon's damage. 2026-06-11 0.5.2 Patch Notes Source
An effect is now played on characters when gaining a Shrine buff. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where The Runeseeker Quest in Act 3 could not be completed when playing on your second character in that league. 2026-06-11 0.5.2 Patch Notes Source
Fixed a rare case where the Immured Fury Quest Map could be hidden in the fog of war. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Atlas Passive Tree Skills were sometimes not displaying their Quest requirements. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Ailith's Quest Breachstone reward did not appear while the Atlas UI was open. 2026-06-11 0.5.2 Patch Notes Source
Fixed an issue where Unique items dropped by Pinnacle Bosses were not allocated to the Map owner. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where the Verisium Anvil would not preview the effects of Augments when Runeforging. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where all versions of Runemastered Eyes of the Runefather were Bucklers, rather than only the version with Parry. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where you would be unable to see the "A Garment of Rings" dialogue option with Dannig if you had migrated from Solo Self-Found or Hardcore without also migrating your league process and stashes. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Swift Alloy was not obtainable as a runic inscription reward. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Warding Rune of Nourishment was not obtainable as a runic inscription reward. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Conductive Runes would deal no damage if you had certain two handed weapon types equipped. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Conductive Runes' damage did not scale with modifiers to hazard damage. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Tor Gul, the Defiler could get stuck and become unable to use skills in certain situations. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where Vastweld, the Colossal Guardian in the Forge Map could not be damaged until it moved. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where you could still enter the Hive Fortress after failing the encounter. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug that caused Deliriousness to not be added on killing Rare or Unique monsters in Maps within Fog Banks. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where you could be teleported out of Ritual encounters when fighting The Fungus Behemoth. 2026-06-11 0.5.2 Patch Notes Source
Fixed a rare issue where certain Maps would spawn only one variety of Monster packs. 2026-06-11 0.5.2 Patch Notes Source
Fixed an issue where some Martial Artist Fist of Stone Modifier descriptions were not correctly appearing, even though they would still apply. 2026-06-11 0.5.2 Patch Notes Source
Fixed a bug where the Mist Ravens summoned by The Raven's Flock Unique Staff did not count as allies in your presence. 2026-06-11 0.5.2 Patch Notes Source